My first ever Usenet post:

From: zmact58@tsun11.doc.ic.ac.uk.doc.ic.ac.uk (S J Lacey)
Newsgroups: comp.sys.amiga.tech
Subject: Fast/Chip memory
Message-ID: <1353@gould.doc.ic.ac.uk>
Date: 10 Nov 89 12:49:02 GMT
Sender: cshroot@doc.ic.ac.uk
Lines: 14



My problem basically revolves around asking AllocMem() for fast memory.
What ever I ask for (Fast/Chip/Public), I seem to get Chip memory. I
should point out that this is on an Amiga 1000 with 1Meg of ram. Ta.

Steve J Lacey.

---- Whatever I say is to be believed at your own risk...

 sjl@cc.ic.ac.uk                  Department Of Computing
 zmact58@doc.ic.ac.uk             Imperial College
                                  180, Queen's Gate
                                  South Kensington
                                  London SW7

This was written when I was working for Magnetic Scrolls whilst at university. I was porting Magnetic Windows (our runtime for the Magnetic Scrolls games) to the Amiga. This was written on a DEC MiniVax, and cross-compiled to the Amiga. This was fun stuff and involved getting the cross compiler running (based on gcc) writing the link loader for the Amiga when the only debug support I had was to issue an AmigaDos call that caused the current register status to be squirted out the serial port. Also, the Amiga didn't have a hard-drive. The assembler, source, etc... were all on floppy. Once the entire development system was running we could actually start on porting the game.

Sometimes I pine for those heady, low-level days...