For Boring Historical Reference
My first ever Usenet post:
From: zmact58@tsun11.doc.ic.ac.uk.doc.ic.ac.uk (S J Lacey)
Newsgroups: comp.sys.amiga.tech
Subject: Fast/Chip memory
Message-ID: <1353@gould.doc.ic.ac.uk>
Date: 10 Nov 89 12:49:02 GMT
Sender: cshroot@doc.ic.ac.uk
Lines: 14
My problem basically revolves around asking AllocMem() for fast memory.
What ever I ask for (Fast/Chip/Public), I seem to get Chip memory. I
should point out that this is on an Amiga 1000 with 1Meg of ram. Ta.
Steve J Lacey.
---- Whatever I say is to be believed at your own risk...
sjl@cc.ic.ac.uk Department Of Computing
zmact58@doc.ic.ac.uk Imperial College
180, Queen's Gate
South Kensington
London SW7
This was written when I was working for Magnetic Scrolls whilst at university. I was porting Magnetic Windows (our runtime for the Magnetic Scrolls games) to the Amiga. This was written on a DEC MiniVax, and cross-compiled to the Amiga. This was fun stuff and involved getting the cross compiler running (based on gcc) writing the link loader for the Amiga when the only debug support I had was to issue an AmigaDos call that caused the current register status to be squirted out the serial port. Also, the Amiga didn't have a hard-drive. The assembler, source, etc... were all on floppy. Once the entire development system was running we could actually start on porting the game.
Sometimes I pine for those heady, low-level days...
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By nine days! Tee-hee.
Damn - you got me beat. Great to hear from you after so many years. More in email.