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The Beast

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Back in 2001 when I was Development Manager for the now defunct IronWorks studio in Microsoft Game Studios, we put together an interesting web based game experience as a tie-in for the Spielberg AI film. One of the writers has posted his thoughts over here. The secrecy around this project was kinda amazing.

Found at GrumpyGamer.

It's a shame that this concept of gameplay didn't really catch on. I had a blast playing Majestic - a game with a similar gameplay mechanic.

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About Me

Steve Lacey, software developer at Google, British, married to the lurvely Nabila, dad to the wonderful Julian and Jasmine. Living in Kirkland (near Seattle), WA.


A brief professional bio.


steve@steve-lacey.com
+1 425 466 9305

About this Entry

This page contains a single entry by Steve published on August 4, 2004 4:46 PM.

On Creativity was the previous entry in this blog.

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