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Autodesk acquires Alias

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Big news in the game development space, Autodesk has agreed to purchase Alias.

For those that don't know, Autodesk produces Max and Alias produces Maya which are competing high-end applications in the 3D modeling and animation space many industry types, but especially for game development.  Most studios use one or the other.  Internally on the Flight Simulator team we use Max, but other studios in MGS use Maya.  Max is a very strong product, but Maya has always been thought of as a stronger animation package.

It'll be interesting to see how this one shakes out.  Discussion abounds in our hallways...

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1 Comments

Bill Leaming said:

Oh darn... Just as I have started to get really, really good with both Max and GMax... ;)

Hopefully, we won't get "orphaned" in the process...

Bill Leaming
3d Modeler & C Programmer
Eaglesoft Development Group

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About Me

Steve Lacey, software developer at Facebook, British, married to the lurvely Nabila, dad to the wonderful Julian and Jasmine. Living in Kirkland (near Seattle), WA.


A brief professional bio.


steve@steve-lacey.com
+1 (425) 214-4716

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This page contains a single entry by Steve published on October 4, 2005 9:27 PM.

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